Very recently I have been introduced to Dungeon Crawl Classics, and so far I am loving it! Here is some new stuff coming from DCC and Goodman Games!
|A level 2 DCC Horror adventure.|
The alligator-infested waterways of the Twilight Marsh harbor a mystery. Last year a child went missing for a week, before being found deep within the marshlands. So far from home, that it was unimaginable as to how she could have gotten there. Despite being questioned, Little Idris said nothing. She only smiled.
You see, Little Idris has a secret…
But those events of last year refuse to remain buried, and something ancient has been released in the swamp. Strange cries have been heard in the darkness, indistinct shapes have been seen among the mangroves, and local children tell whispered stories of a lurker, coming for them out of the darkness. A horror that threatens the lives of all it encounters.
Whatever it is, it is not human. Whatever it is, it kills without mercy. Whatever it is, it must be stopped. Can you survive… the Night of the Bog Beast?
|Moon Mutants is a zine for DCC RPG continuing the tradition of Crawling Under a Broken Moon.|
Issue #6 will take visitors to the Underlair, a twisted hive of cult activity and gods gone feckless. New subterranean mutant underdwellers are introduced, with a new class and crit table: The Deep Mutant. Bio-vehicles, random loot tables, new monsters, more random encounter tables, and a 4th-level underworld adventure: “Underlair” are also included. Get a drill and start digging, this issue has everything (even moon pies!)!
Issue #6 has: a new class: the Deep Mutant new bio-vehicles new mutant & xeno monsters a new 4th-level underworld urban dungeon adventure random loot tables & loot mutators random encounter tables (for levels 5+) 30 cosmetic mutations, cult secrets, religious esoterica, synodic signs & more!
|1st Level Adventure for Mutant Crawl Classics|
Power is everything in this jungle world, and your tribe is in desperate need of more. The power source for your tribe’s “Box of Cold” is dying. Failure of this artifact of the ancients could cause the needless deaths of many of your friends and family members. It is up to you and your team of seekers to find a replacement power source; something vaguely known as a G-Pod (Gamma Pod).
This is the 1st level module from a new “Recharge Run” series of MCC-compatible modules. These modules are based around a fictional, pre-disaster company Power Cell Storage, Inc., with locations scattered throughout Terra AD, and near-planetary orbit.
This module contains 36 pages of content, introducing low-level characters to artifacts with personal assistant AI personalities, potential hard radiation exposure (radburn), 26 unique encounters/traps/puzzles & AI role-playing opportunities. It also includes 8 repopulation encounters, allowing a party to return to the location and further explore the 11 separate location/adventure hooks that help tie this module into any judge’s home campaign.
|DCC HORROR AT BUNDLE OF HOLDING|
|It’s the time of year when we pay more attention to the darker side of things. Where shadows seem longer. The night gets darker. And every little moment that sends a chill up our spine is a welcome event.|
To help make this Halloween season even better, Goodman Games now has a new deal available at Bundle of Holding to celebrate DCC Horror.
Right now you can get seven scary good adventure modules for one low price at the Bundle of Holding site. Creep, Skrag, Creep!, Shadow Under Devil’s Reef, The Corpse That Love Built, It Consumes!, The Web of All-Torment, The Sinister Sutures of the Sempstress, and They Served Brandolyn Red are all a part of this special deal, and you get the whole group of them in PDF format for only $9.95!
Here’s a blurb straight from the Bundle of Holding site:
The October Horrors continue! Through Monday, October 31 we present the DCC Horror Bundle, an all-new collection of spooky adventure modules for the Dungeon Crawl Classics RPG from Goodman Games. Though many DCC modules present sword-and-sorcery scenarios of gold and glory, in 2015 Goodman branched out (oozed out?) to produce annual horror scenarios – often tied to Halloween – that throw standard DCC fantasy characters into nightmarish pocket dimensions, Cthulhoid laboratories, Frankensteinian towers, abomination-haunted coffin ships, and cursed wedding receptions.
Don’t be afraid! Act now to be a part of this great deal before it is swallowed whole or buried in the graveyard of deals-gone-by!
|NOW AVAILABLE FOR PRE-ORDER: TALES FROM THE MAGICIAN’S SKULL #8|
|Cease your wailing, mortal dogs, for once more I have granted your fondest wishes and returned with fantastic tales of sword-and-sorcery! No more must you pace forlornly before your mailbox waiting for salvation only I can deliver, contenting yourself with the reading of street signs and the backs of cereal boxes! Now that you hold my peerless magazine in your hands once more, it is time to be transported to realms of wonder!|
Your praise has reached me, and I am somewhat pleased. While the limerick was of questionable merit, three of the odes were quite fine, and the concerto for trombone and guitar brought me true delight. I expect more and greater tribute in the weeks to come!
Tales From The Magician’s Skull is a magazine of all-new swords & sorcery fiction. Issue #8 features cover art by legendary fantasy artist Ken Kelly.
NOW WITH ePUB! Tales From the Magician’s Skull #8 will also be available in ePub format. It will be included with a print purchase of the latest issue, or available as a stand-alone item.
NOTE: THIS IS A PRE-ORDER FOR TALES FROM THE MAGICIAN’S SKULL #8. IT WILL SHIP AFTER IT HAS BEEN PRINTED.
|MCC #13: INTO THE GLOWING DEPTHS NOW AVAILABLE|
|A Level 2 Adventure for MCC RPG!|
A menace awakens in the irradiated ocean depths of Terra A.D., one desiring the conquest of the lands above. Standing between an army of mutant genetic experiments and world domination is an isolated research facility miles beneath the ocean’s surface. From within that remnant of the ancient times, a most unusual intelligence seeks heroes to act on its behalf. The characters soon find themselves in a hostile environment, beset by enemies on all sides, but with rich rewards awaiting them if they can prevent the mutant army’s conquest. Will they succeed in thwarting an evil spawned in the glowing depths of the post-apocalyptic future or will they breathe their last breath deep, deep under the sea?
Explore a deep sea research installation dating back to before the apocalypse and discover the wonders and terrors it contains. Make your stand against a marauding army that threats life both above and below the waves. Serves as the perfect gateway to further adventures under the post-apocalyptic waves of Terra A.D., providing artifacts, allies, and mutations to help explore The Glowing Depths.
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